So all in all, to quickly evaluate fully upgraded stats, one just needs to take the base armor rating and then multiply it by 1.5 and 2 for the +5 and +10 upgrade state respectively. Most DLC armor sets and pieces are only improved by 25 or 50% (Twinkling and regular Titanite, respectively).įor example, Faraam set has 295 physical defense in its base state, 442.5 (which is rounded up to 443 in the wiki page) as a +5 and 590 in a +10 state (which also differs a little from the wiki page). Second, although I didnt show it in the video, armor noise appears to have not matter while walking slowly - or if it does, its barely noticeable.
It does not really matter what the item is specifically, as long as it helps you get to your destination. First of all, it goes without saying that this has almost no bearing on regular play, and its more of a curiosity than anything else. Some of those items help you cure poison, while others break your curses. Some of the heavier armor sets are improved by 40% (Velstadt, Vengarl, Dragonrider, Looking Glass Knight, Smelter Demon, Havel). There are many NPCs in Dark Souls Remastered that have valuable items for you to purchase.
An explanation of armor calculations is below.įor most armor sets, a +5 state will improve the defense values by 50%, and a +10 state will improve it by 100% of the base value (+0).